Web Build is UP!! (and also Windows, if that's your thing...)


The Web build is finally up!!

This game page is officially complete, with both a WebGL build (that scales nicely in fullscreen!) and a Windows build, if for some reason you'd like to download this game.

Getting this game to work on WebGL was straight up suffering. Apparently, WebGL and GameMaker, when combined, don't play nice with ds_lists and guess what?? This ENTIRE GAME is a bunch of ds_lists with some sprites on top. Siiiiiigh. Enjoy the product of our tears.

It took Ben (go support him, he deserves it after what he went through) a couple hours just to get it to WORK again and he's an insane and fast programmer... and shoutout to Lukas who also helped me get started and resolved some of the early bugs!


Also, if you're using GameMaker and want to end a bit of your suffering, use this code we found for resizing the window! All you need to do is add this to any object's step event. This is how we made the game scale perfectly with the game page and with the full screen button!

// check if display is larger than the window
if display_get_width()!=window_get_width() {
      // resize window to display
      window_set_size(display_get_width(),display_get_height());
}

I am probably gonna take a massive nap of pure relief - I am finally, FINALLY, done with GameMaker! It served its time, and if it works for you, amazing - mad respect to you. But you can't pay me enough to wrangle with its godawful camera system (among many other issues...) ever again.

Alright, happy duelin'! On to uploading the next batch of projects! 

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